I work on realtime interactive models at Meta Superintelligence Labs. Previously at ByteDance, I led human-centric generation efforts including the OmniHuman series and worked on Seedance and Seaweed. Earlier at Alibaba, I worked on video and media understanding. Projects I led have been covered by
Forbes,
ABC,
Wired,
Business Insider,
VentureBeat,
CNR News, Synced,
and others,
and featured as the “first preview” of this new generation in a16z's
“AI Avatars Escape the Uncanny Valley”. Currently, I'm passionate about an AI-native working style, enjoy small teams that operate like startups.
News
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[2026/02] OmniHuman-1.5 (Oral) and
InterHuman accepted to ICLR 2026.
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[2025/09] Two papers accepted to NeurIPS
2025 and SIGGRAPH Asia 2025.
-
[2025/09] Area Chair for ICLR 2026.
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[2025/08] Released
OmniHuman-1.5.
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[2025/07] OmniHuman-1 accepted to ICCV
2025 (Highlight).
-
[2025/02] Two papers accepted to CVPR
2025.
-
[2025/01] Loopy (Oral) and CyberHost
(Oral) accepted to ICLR 2025.
Honors & Awards
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2021 CVPR Challenges, 1st place: ActivityNet AVA-Kinetics, TAL,
HACS TAL, HACS WTAL; Epic-Kitchen Action Detection
-
2018 CVPR Challenges, 1st place: ActivityNet AVA Vision, AVA
Multimodal
- 2020 Outstanding Graduate, Tsinghua University
- 2019, 2016 National Scholarship, Ministry of Education of China
Service
- Area Chair: NeurIPS, ICLR.
- Reviewer: NeurIPS, ICLR, AAAI, ICML, CVPR, ICCV, ECCV, etc.